Neith

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Neith
NeithProfile.png
Weaver of Fate
Release Date: February 13, 2013
Cost: (Free) 0 Favor.png (Free) 0 Gems.png
"(Free)" can not be assigned to a declared number type with value 0.
"(Free)" can not be assigned to a declared number type with value 0.
Pantheon: EgyptianSquare.png Egyptian
Type: Ranged, Physical
Class: Hunter
Pros: High Crowd Control, High Sustain
Details
Health: 435 (+75)
Mana: 230 (+39)
Speed: 365 (+0)
Range: 55 (+0)
Attack/Sec: 0.95 (+1.6%)
Basic Attack
Damage: 35 (+2.3)(+100% of Physical Power)
Progression: None
Protection
Physical: 12 (+3)
Magical: 30 (+0.9)
Regeneration
HP5: 6 (+0.54)
MP5: 4.4 (+0.35)
External Links
Smite.Guru: Profile
Hi-Rez: Profile

Lore

When time began, there was only endless black waters. Yet, from water comes all life, and from this primordial force was born the first of Goddesses, Neith.

As the waters continued to form the world and everything within it, Neith’s natural instinct to protect and nurture the people led her to champion the hunt. With meat she fed them and with hides she clothed them, but as the people she sought to protect grew old, or sick, or died on the battlefield, Neith’s compassion forced her to change her calling.

With nimble fingers, the Goddess wove shrouds to shield the lost spirits of the dead on their journey to the underworld, leaving a loose thread she could trace as the ghosts ventured down the river. As time passed, more and more threads spread across the world, weaving an intricate pattern of fate that only Neith could see.

Now, the war between Gods grows ever more fevered, and Neith can no longer sit idle. The threads of fate are fraying at the edges and she must once again pick up her bow and hunt, or watch the world return to the waters from whence it came.

Abilities

PassiveBroken Weave
Neith Broken Weave.png
A Broken Weave appears at the last location that each enemy god dies. The Broken Weaves give her abilities secondary effects when used on the Broken Weaves. These weaves last for 1 minute.
Ability Type: Buff


1st AbilitySpirit Arrow
Neith Spirit Arrow.png
Neith fires a shot that passes through everything. Each enemy hit takes damage and is rooted. If the Spirit Arrow hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the root to all enemies in the area.
Ability Type: Projectile
Cooldown: 15 seconds
Damage: 90/155/220/285/350 (+ 90% of your Physical Power)
Root: 1.2/1.4/1.6/1.8/2s
Cost: 60/65/70/75/80 mana


2nd AbilityUnravel
Neith Unravel.png
Neith neatly unravels the world weaves, damaging all enemies in the target area, reducing their attack speed, and healing Neith for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional amount.
Ability Type: Ground Target
Attack Speed Debuff: 30%
Radius: 20
Cooldown: 15 seconds
Cost: 70 mana
Damage: 70/100/130/160/190 (+ 80% of your Physical Power)
Heal: 20/35/50/65/80 (+ 15% of your Physical Power)
Weave Heal: 40/70/100/130/160 (+ 30% of your Physical Power)
Debuff Lifetime: 2/3/4/5/6s


3rd AbilityBack Flip
Neith Back Flip.png
Neith back flips through the air, creating a Broken Weave as she leaps while damaging and slowing enemies in the area in front of her.
Ability Type: Leap
Slow: 25%
Cooldown: 15 seconds
Damage: 60/100/140/180/220 (+ 80% of your Physical Power)
Slow Duration: 2.5/3/3.5/4/4.5s
Cost: 70/80/90/100/110 mana

Additional Information about the Skill:

  • The Broken Weave appears wherever this ability was cast from.


UltimateWorld Weaver
Neith World Weaver.png
Neith charges up and fires an arrow across the world, seeking its target through obstacles. Enemy gods take damage and are stunned. The arrow can be fired quicker for diminished results.
Ability Type: Projectile
Cooldown: 90 seconds
Damage: 230/295/360/425/490 (+ 120% of your Physical Power)
Stun: 1.1/1.2/1.3/1.4/1.5s
Cost: 80/90/100/110/120 mana

Additional Information about the Skill:

  • Firing this ability instantly will only inflict 50% damage and stun duration. 1s of channeling will inflict 65% damage and stun duration, and 2 or more seconds of channeling it will inflict 100% damage and stun duration.
  • Canceling this ability before firing will not trigger its cooldown nor cost.